3 #include <InterViews/hit.h>
19 class ScenePickerImpl;
virtual void select_name(const char *)
virtual void pick_menu(Glyph *, int, Hit &)
MenuItem * add_radio_menu(const char *, OcHandler *, int tool=0, Menu *=NULL)
virtual const char * select_name()
void insert_item(const char *, const char *, MenuItem *)
MenuItem * add_radio_menu(const char *, Rubberband *, Action *, int tool=0, Menu *=NULL)
MenuItem * add_radio_menu(const char *, Action *, Menu *=NULL)
Button * radio_button(const char *, Action *)
MenuItem * add_menu(MenuItem *, Menu *=NULL)
TelltaleGroup * telltale_group()
Button * radio_button(const char *, Rubberband *, Action *, int tool=0)
void remove_item(const char *)
MenuItem * add_menu(const char *, MenuItem *, Menu *=NULL)
virtual void exec_item(const char *)
virtual void set_scene_tool(int)
static DismissableWindow * last_window()
MenuItem * add_menu(const char *, Action *, Menu *=NULL)