NEURON
tqitem.hpp
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#pragma once
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struct
TQItem
{
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// This function is used by the pool to clean object, here this is useless.
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void
clear
()
const
{};
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void
*
data_
{};
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double
t_
{};
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TQItem
*
left_
{};
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TQItem
*
right_
{};
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TQItem
*
parent_
{};
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int
cnt_
{};
// reused: -1 means it is in the splay tree, >=0 gives bin
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};
TQItem
Definition:
tqitem.hpp:3
TQItem::t_
double t_
Definition:
tqitem.hpp:8
TQItem::right_
TQItem * right_
Definition:
tqitem.hpp:10
TQItem::clear
void clear() const
Definition:
tqitem.hpp:5
TQItem::cnt_
int cnt_
Definition:
tqitem.hpp:12
TQItem::data_
void * data_
Definition:
tqitem.hpp:7
TQItem::parent_
TQItem * parent_
Definition:
tqitem.hpp:11
TQItem::left_
TQItem * left_
Definition:
tqitem.hpp:9
src
nrncvode
tqitem.hpp