NEURON
tqitem.hpp
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1 #pragma once
2 
3 struct TQItem {
4  // This function is used by the pool to clean object, here this is useless.
5  void clear() const {};
6 
7  void* data_{};
8  double t_{};
12  int cnt_{}; // reused: -1 means it is in the splay tree, >=0 gives bin
13 };
Definition: tqitem.hpp:3
double t_
Definition: tqitem.hpp:8
TQItem * right_
Definition: tqitem.hpp:10
void clear() const
Definition: tqitem.hpp:5
int cnt_
Definition: tqitem.hpp:12
void * data_
Definition: tqitem.hpp:7
TQItem * parent_
Definition: tqitem.hpp:11
TQItem * left_
Definition: tqitem.hpp:9