26 std::unique_ptr<HocCommand>
hc_{};
28 std::unique_ptr<STECondition>
stec_;
45 std::unique_ptr<HocCommand>);
A point process is computed just like regular mechanisms.
STETransition & add_transition(Point_process *pnt)
std::vector< STETransition > transitions_
neuron::container::data_handle< double > var1_
neuron::container::data_handle< double > var2_
StateTransitionEvent * ste_
std::unique_ptr< HocCommand > hc_
std::unique_ptr< STECondition > stec_
STETransition(Point_process *pnt)
std::vector< STEState > states_
void transition(int src, int dest, neuron::container::data_handle< double > var1, neuron::container::data_handle< double > var2, std::unique_ptr< HocCommand >)
StateTransitionEvent(int nstate, Point_process *)